Raph and I make a foray into the turn-based action of UnderRail, a post-apocalyptic strategy game hearkening back to classics like Fallout 2 and Wasteland. We’re both big fans of this type of game, especially when it comes to character creation. Spoiler: we do not put points into tailoring.
In this episode, we’re introduced to our new home below ground, some angry rats, Raph’s greedy nature, and a serious problem with walls. We also learn that UnderRail makes some pretty questionable UI choices — but we might also just be stupid.