Features

Pairing Your Media: Examining Metal Gear Panel by Panel

Hideo Kojima’s visionary franchise has gone quiet — so we turn to Ashley Wood’s comics to bring it back to life.

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Pato Box Delivers a Right Hook to Convention

Pato Box and its duck-headed fighter bring new life to Punch-Out style gameplay in Bromio’s latest project.

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Plan Your Community’s Dark Deeds on The Shrouded Isle

A dark god is coming, and only you can prepare your people for the end. Success at your task is going to take confidence, grit, and bravery. But you’ve… Continue reading

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Robotic Isolation in Scott Cawthon’s The Desolate Hope

I was surprised when I learned that The Desolate Hope was made by Scott Cawthon, developer of Five Nights at Freddy’s. I’ve never played a Five Nights game, and… Continue reading

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The Low-Fi Surrealism of Gloompuke and Dust City

Indie game developer Kitty Horrorshow has a history of releasing odd and atmospheric game projects on itch.io. I’ve been a fan of her work for a while, starting… Continue reading

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Death at the Hands of DarkGod: ToME 4 Breathes Life Into Roguelikes

Tales of Maj’Eyal might be a roguelike, but it’s a game so steeped in character that it feels more like a single-player Dungeons and Dragons campaign. It’s also… Continue reading

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Pairing Your Media: Dodging the Unknown in The Thing

This article is part of the Pairing Your Media series. These articles aim to help you find media to enjoy alongside your games. Our previous installment, about Tarkovsky’s Stalker, can be found… Continue reading

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Pairing Your Media: Finding a Path Through Tarkovsky’s Stalker

This article is part of the Pairing Your Media series. These articles aim to help you find media to enjoy alongside your games. The first installment, about William Gibson’s Neuromancer,… Continue reading

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Gore and Gallows Humor: An Introduction to the Bizarre World of Let It Die

I’m running through a dilapidated hallway, a fireworks launcher in one hand and a modified clothing iron in the other, and just a traffic cone on my head… Continue reading

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Successfully be a Human in The Chinese Room

The first time I played The Chinese Room, my character accidentally shit himself in front of his mother because I wasn’t aware of which button I was pressing…. Continue reading

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